I’ve been pretty tied up over the last three months with my new job, and frankly, it’s a blessing to finally be free from working for Games Workshop. I can appreciate the product, whilst being similarly detached from all the things I hated about it as an employee. That said, I still keep close ties with many of my co-workers and consequently pick up a dizzing amount of commission work when I’m bothered, because I frankly enjoy painting “different” stuff. And because it’s my experience that mainstay GW staff are “gamers”, more than “painters”, which has a whole slew of consequential psychological factors… but that’s a different post.
I worked out that I’ve only painted three Ultramarines.. EVER. The first was a defiled, maimed corpse strapped to my Word Bearers rhino. The second was a decapitated and gored corpse on the business end of a Greater Tzeentch demon’s blade. The third was a test model for this commission job, to see if I could… you know… paint an “ultie mawine” without smearing him with daemonic runes and blood. The first batch is troop heavy. Apologies for the pics, but I rushed to capture them before giving them back to their owner. He opted for a weathered, dark and grainier look that I normally opt for, so it was different for me! Plus I actually had to research 2nd Company Ultramarines badges, colouring etc. So we begin with three 5 man squads:
Followed by a 10 man squad:
And 2 Primaris Luietenants:
And a glory shot of the commanding officers from these squads (including “Old Man Valdez” who commands the combat squad when the 10 man group subdivides). You’ll note their suqad numbers on the right pauldron (classic up arrow with a roman numeral inside):
Finally a quick group shot of the whole gang: